Officially CCP could not comment on the underlying game engine for DUST 514, other than to say that they would be using a tried and tested third party platform for their console release. However, in his Dominion presentation, CCP's Torfi Frans Olafsson did let slip that artists and programmers working on theEVEclient were using the same shader models as the developers for DUST 514 who are using theUnreal Engine.
It should also be welcome news for everyone who is hoping for a PC release as the current engine (Unreal Engine 3) was designed for DirectX9/10 PCs, the Xbox 360 and Playstation 3. This should mean that even though as far as we know, DUST 514 will initially only be a console only release. The hopes for a PC port after release remain alive.
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