Welcome to DUST514.ORG
Hello and welcome to DUST514.org an unofficial fansite for the upcoming ccp release of the same name.  CCP announced its console based MMO/FPS on August 18 2009, this fansite will track their progress through the various stages of development and will provide a meeting place for those who wish to discuss the game.
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DUST 514 to use Unreal Engine 3 PDF Print E-mail
Thursday, 11 March 2010 20:29

CCP has announced an agreement with EPIC Games China to licence Unreal Engine 3 for use in the development of DUST 514™.  They have also announced that they will be working along side geometrics to integrate their Enlighten real-time lighting product with Unreal technology.  Dust 514 is the first sheduled console release to combine the use of Enlighten with the Unreal Engine 3 to produce fully dynamic lighting for console platforms.

"The dynamic large-scale battlefields of DUST 514 presented an interesting challenge for us," said Hilmar Petursson, CEO of CCP. "We determined Unreal Engine 3 to be the perfect solution because its tremendous flexibility allows us to easily integrate new technology and produce stunning results."

"In DUST 514, CCP is creating the very first game of its kind, and thus requires an engine versatile enough to handle these new demands," said Paul Meegan, CEO Epic Games China. "Unreal Engine 3 will enable DUST 514 to build upon the standards of visual excellence that CCP achieved in EVE Online. We're avid fans of CCP and their games. The results will be spectacular."

"Standardizing on Unreal Engine 3 gives CCP's development team the time and flexibility to focus on extensions such as Enlighten, and to perfect the optimal client-side engine and pipeline to fully realize CCP's vision for creative and artistic excellence. With its own Core Technology Platform (CTP), CCP can provide a fully scalable and persistent online gaming experience that meets both the visual, technical and creative demands for DUST 514."

The lighting technology from Geometrics is now fully integrated with dust 514 which will allow the artists and level designers to enhance the mood and atmosphere of the game through dynamic lighting.  This is the same technology that was seen in the early footage of "Incarna" (walking in stations)

"Having already produced stunning real-time radiosity results with Geomeric's Enlighten technology on the PC platform, we entered into a partnership with them to integrate their technology with Unreal Engine 3. The results knocked my socks off," said Hilmar Petursson, CEO of CCP. "Additionally, we now have rapid iteration on the lighting which is crucial to achieve the high bar we have set for Dust 514."

"Our advanced lighting technology will help players immerse themselves in the incredible universe CCP is creating," said Gary Lewis, CEO Geomerics. "We look forward to seeing how CCP will take advantage of the integration between Unreal Engine 3 and Enlighten in this new category of videogame."

All this puts dust 514 in good company.  Just take a look at the list of top quality games that use Unreal Technology: Gears of War, Mass Effect, BioShock, Unreal Tournament, Tom Clancy's Rainbow Six 3: Raven Shield, Tom Clancy's Rainbow Six: Vegas, America's Army, Mirror's Edge, Batman: Arkham Asylum, Tom Clancy's Splinter Cell the list just goes on!

Last Updated on Thursday, 11 March 2010 21:47
 
Eve Online - Tyrannis PDF Print E-mail
Saturday, 20 February 2010 14:31

CCP has announced its next expansion called "Tyrannis".  Its main gameplay feature will be centred around the planets of Eve Online, with alliances able to survey for juicy deposits of minerals and other goodies, build infrastructure to harvest them, store them, process them and launch them into space. Build complex networks of facilities and fine tune them for optimal production.

There will not be any combat on the planets in this first stage of planetary interaction. This expansion is all about exploration and industry, but it does suggest that the ground combat of dust 514 is not far off.  In the dev blog CCP t0rfifrans says "In future expansions you will be able to project military force for attack and defence of planetary installations. That will be where DUST 514 will connect with EVE. But DUST 514 will not be coming out at the same time as Tyrannis, so that is at a later date."

Also released in this expansion will be the social networking platform previously known as COSMOS, it has now been renamed "EVE Gate".  Eve Gate will eventually allow interaction between the players of Eve Online and Dust 514.

Click here to read the dev blog in full.

Last Updated on Saturday, 20 February 2010 14:55
 
Trailer Officially Released PDF Print E-mail
Thursday, 08 October 2009 21:15

You have seen it on shakey cam.  You have seen it with devs talking over the top.  Now witness it in all its glory.  CCP have uploaded the official trailer to youtube!

Last Updated on Tuesday, 22 December 2009 03:04
 
Dust 514 Gameplay Footage PDF Print E-mail
Tuesday, 06 October 2009 17:17

Gameplay footage from the Dust 514 keynote speech has just found its way onto youtube.  Expect the HD version from CCP within the next few days.

Last Updated on Wednesday, 07 October 2009 00:00
 
Presenting the CCP Develelopers PDF Print E-mail
Tuesday, 06 October 2009 15:56

The final keynote speech at fanfest 2009 finished with a bang. Check out this music video from the staff at CCP.

Last Updated on Wednesday, 07 October 2009 00:00
 
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