THIS IS OPINION, NOT FACT!!!!!!
Ok so heres what I think there doing with the RTS portion of this. You and your Corp-mates are fighting a corp called Black-Watch for Goonswarm Sov, The planets unimportant for the scenario im about to lay out. It takes 24 hours to claim a region on the plantary map and there are sevem regions total.
You make planet fall, Black-Watch is already dug in and in all seven regions. They have bases in all regions and control "strategic points" such as valley passes, trails and mesa's. You and your Corp decide to make planet fall in the Marshes knowing that due to terrain there are few strustures that can be built there so this is the weakest spot in Black-Watch defences as far as player structures go. You fight Black-Watch NPC's which are spawned by the local base on a timer of one respawned every hour and quickly overwhelm the local NPC defences. You destroy the Medical facility which means that the Black-Watch NPC guards wont respawn after death anymore and Black-Watch players will have to clone in a diffrent region.
Three hours goes by before you even see an actual enemy player and even then it appears that hes just out there checking on a oil rig he has gathering resources. Unfortunantly he notices the lack of guards and the new flag hanging on the command post and raises the alarm.
Six hours into your attack Black-Watch has arrived to take back their lost ground. Due to the fact you dropped in a swamp you couldnt bring down heavy weapons like tanks and you cant build a hanger/runway in a swamp so you have no heavy fire power and air-support is a timer based npc point and click targeting system instead of directing actual players flying ships. Black-Watch however is bringing in heavier weapons such as APC's, aerial gunships and fighter bombers from a diffrent region.
Between waves you manage to finally complete repairs on the medical facility and now your dead can spawn here instead of being cloned of planet, transporting to a orbital drop ship, dropping then running back to your base.
Black-Watch gives you one hell of a fight for the next three hours but finally decides that they are losing to much expensive weapons to your land mines and hand carried anti-air guns and decides to cede the region in hopes of breaking you elsewhere or simply containing you there until there employer can contract more mercs.
You hold the area for 24 hours and the regional control cedes to you and you inturn assign it to Goonswarm. Next its onto the High Lands.......