I notice in EVE that some of the earth-like planets you fly buy apear to have cities on them, judging by all the lights. I was wondering if dust soldiers would ever fight there. They could make them really cool environment, something like Blade Runner, but it would probably take alot of work. Will there be urban warfare along with fighting in instalations?
City planets
I'd like to think so, but they might try to keep environments simple depending on how resource-eating the game is generally.
Im going to assume not and ill tell you why. Capsuleers (Eve Pilots) are immortals and thus in many regards immune to the laws of the rest of the galaxy. If they, for example, go to Jita and decide to see how many ships they can kill before CONCORD (the law enforcement agency of Eve) kills them all that happens is CONCORD swoops in and blows up their ship. The Capsuleer then is free to leave, in their pod and is not subject to any further punishment, atleast by CONCORDS hands. Of course the other pod pilots are free to pop the pod, but still even if the pod is popped and the pilot in questions clone is up to date.... who cares about getting podded?
What this means is that a war between the immortals isnt measured in pilot kills but rather money lost and that means that pod pilots dont care about the lives of the crews on their ships (some may but by and far not really).
Now with the new expansion pilots are just now able to interact with planets for the first time in the form of industrial installations that are on remote corners of planets (presumably). The only other structures that are attackable like this are POS's and in low sec actual stations. It can safely be assumed that CONCORD and all the Empires will NEVER allow Capsuleers to own anything, on a major planet, due to the possible lose of lives due to capsuleer wars. After all if life dosent matter, and the easiest way to measure success in a war like this is damage taken vs damage recieved then the Empires will do everything in their power to keep pod pilots from ever owning aything, even corporate offices off of Empire planets.
Now in time it may be possible to have DUST soldiers (after Incarna) board a POS or Null sec station and kill, maim and destroy, and it may also be possible that some day pilots can actually do a Sim City type thing and make a small city that in turn could be attacked by DUSTers but the later is most likely a pipe dream.
This might be a little far fetched, but i think there will be urban combat in dust, but around capsuleer complexes. Think about it like this, a player in EVE puts his colony down on a planet. Then workers get jobs at the colony. THen merchants come to the colony and build shops to sell stuff to the workers. BEfore you know it, a colony in EVE is a full-blown city.
i wonder how (lore wise) the capsulers will react to the fact that there not the only immortals on the block anymore and the new ones arrent confined to a pod
[quote="meikle":1aw325o3]i wonder how (lore wise) the capsulers will react to the fact that there not the only immortals on the block anymore and the new ones arrent confined to a pod[/quote]
Well techincally speaking pod pilots arent confined to a pod. The pod is an interaction device between the pilot and the ship. The pilots themselves upgrade their clones and what have you on a station via other means (See: The Burning Life novel for source). The Pod pilot does however still have an advantage over the DUST soldier in that the pod itself is able to take a "snap-shot" of the synopsis before the pilots bodies death and thus the pilot is able to retain memories up to the moment of death where as i think soldiers will only have the ability to have their brains mapped at certain facilities or post-pre game and (at least in the terms of lore) will not retain any memories that were developed between the time of neuro-mapping and death.
As for any sort of jealousy on the part of pilots, well there would be none as soldiers dont fly and soldiers dont have the same ability to remember anything after neuro-mapping and thus i think pod pilots will (from lore stance again) look down on soldiers as inferior cousins.
And as to Albetta's thoughts on capsuleer facilities growning into cities, i still strongly believe that the Empires and CONCORD will heavily restrict what facilities can and cannot be built and sanction only employees (not even employee families) to live near these facilities meaning that the places are work camps with no ammenities save for perhaps a dining hall, a rec hall and perhaps a cantina not to mention housing. As an employee would would probably be on a rotation schedule where you are on site for 60-90 days and then rotated home for a 60-90 days with pay. The only time you have access to your pay is when you are rotated home as there is nothing on site, save for booze, to spend your money on.
Now this isnt to say that perhaps a brothel pops up near by or some sort of merchant (on a temperate planet, barren planet and maybe ice planets) but these would never be "boom towns" as lets face it there wouldnt be enough of an economy to support to many outsiders and its more likely that some intrepid "space pimp/rogue trader" will fly to the planet on a large space yacht, have his whores service the workers, sell whatever goods he peddles, then sets of for the next facility in system or planet.
i think they will eventualy add cities ad such but never in high sec
and I always asumed that dust soldiers would have some sort of short range memory transfer to keep RPlayers
happy and im pretty sure the capsulers would be jealous of this fancy new tech (which i supose they could get)
Wow Ayers you have some really interesting stuff to add, I never really thought of it that way.
[quote="Ayers":270inu1e]pod pilots dont care about the lives of the crews on their ships (some may but by and far not really).[/quote]
Well, that's comforting.
[quote="meikle":1u28p13f]i think they will eventualy add cities ad such but never in high sec
and I always asumed that dust soldiers would have some sort of short range memory transfer to keep RPlayers
happy and im pretty sure the capsulers would be jealous of this fancy new tech (which i supose they could get)[/quote]
Yeah, considering what I just learned, capsuleers should never be permitted by the Empires to host a large city. Neither would I think they would be jealous seeing as capsuleers can create installations while they pay Dusters to do da doity woik of management and defense.
I have an idea to expound upon, that I got from this thread, that will go into a new thread.
[quote="ajk22":18tky6z9]I notice in EVE that some of the earth-like planets you fly buy apear to have cities on them, judging by all the lights. I was wondering if dust soldiers would ever fight there. They could make them really cool environment, something like Blade Runner, but it would probably take alot of work. Will there be urban warfare along with fighting in instalations?[/quote]
It's possible! Right now our situations are based on attacking command center installations, so we don't know which way it will go.
I thought Dust 514 would be based in 0.0 systems i.e. non-empire controlled planets. So shouldn't populations be low on the planets there?
[quote="Emperor Dano":2ioy5w2u]I thought Dust 514 would be based in 0.0 systems i.e. non-empire controlled planets. So shouldn't populations be low on the planets there?[/quote]
While the space might be lawless, not all the planets would be. I'm sure the riches would be tempting enough from people to come out and set up shop, even with all the risks involved in getting there.
Take Intaki for an example. A homeworld, located in 0.1 sec space.
I suppose so, but i would think there'd be few actually big city planets seeing as the place is full of pirates and waring factions.
What the above poster said about 0.0 being lawless is incorrect, atleast in a lore standpoint. When the Jovians introduced capsule technology to the four Empires and forced the four empires to allow the inception of CONCORD they were also forced to agree that these Empires would grow no further then pre-agreed to bondry. This means that while CONCORD and Empire nation have little to no say past these lines it is not to say that there is no law. Guristas space, dispite the fact that this is a criminal "empire" does have its own internal law and there have been several "lore" examples of the Guristas working hand in hand with CONCORD and, funny enough, the Blood Raiders turned over Chancellor Karsoth (the man who raped Amaar of religion and ethics) over to Jamul Sarum upon her corination as Empress of Amarr despite the fact that the Blood Raiders are on terrible terms with Amarr.
0.0 isnt lawless, its just Empire free.
I dont know what any of you think but in my optinion i think that there is an almost impossiable chance of there not being city battles and heres a list as to way:
1. in the F%*! trailer they fight in a town or large outpost
2. with how big the maps are going to be it would be stupid if they didnt have city map or even a map with a sort of storm the castle thing with one team in a city and set up with snipers and such in a skyscraper and have the other team tushing in from the forest or having them pick off some rifle men with snipers (sorry if that bit sounded ranty)
3. it would actually be easier to creat city battlefield maps becouse A. you dont have to do all the randomness that nature has B. they are easier to colour C. having realistic scarring is a hell of a lot easier to do with a building rather then a forest eg. throwing a granade at a invincable bush
and 4. if your in space with your hybrid assult rifles or your laser toting warthog ripoff your not going to be wanting to sit behind a tree waiting to pop out (you have a blanket that lets you do that)
[quote="Monken8":1gvrmjtr]I dont know what any of you think but in my optinion i think that there is an almost impossiable chance of there not being city battles and heres a list as to way:
1. in the F%*! trailer they fight in a town or large outpost
2. with how big the maps are going to be it would be stupid if they didnt have city map or even a map with a sort of storm the castle thing with one team in a city and set up with snipers and such in a skyscraper and have the other team tushing in from the forest or having them pick off some rifle men with snipers (sorry if that bit sounded ranty)
3. it would actually be easier to creat city battlefield maps becouse A. you dont have to do all the randomness that nature has B. they are easier to colour C. having realistic scarring is a hell of a lot easier to do with a building rather then a forest eg. throwing a granade at a invincable bush
and 4. if your in space with your hybrid assult rifles or your laser toting warthog ripoff your not going to be wanting to sit behind a tree waiting to pop out (you have a blanket that lets you do that)[/quote]
Can anyone decipher this?




