DUST 514

Dust should never be on PC...ever.

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Re: Dust should never be on PC...ever.

New postby Lt. Surge on Sat Jul 31, 2010 4:07 am

meikle wrote:Beating a dead horse much ?







I mean its practicly glue now



I'm not the one who wants it on PC...
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Re: Dust should never be on PC...ever.

New postby Ferrogel on Sat Jul 31, 2010 6:53 pm

Lt. Surge wrote:
meikle wrote:Beating a dead horse much ?
I mean its practicly glue now


I'm not the one who wants it on PC...


:lol: And I'm not the one rating petty balance issues over a product concept and economic interests of a company. You guys really gotta understand that DUST - without EVE - is absolutely non-special. You can think for yourself which concern has priority for CCP, PR-deathblow by DUST dying after a year or insignificant controller-vs-mouse issues.

Just as a heads up, CCP recently published in a devblog they rather spend the biggest part of their dev team except for 1 team (7 devs) on creating new content to get new subscriptions rather than fixing a game they broke with Dominion. You might consider playing EVE a bit to get a feel for the developer you're going to deal with.

Oh, and in the aftermath of said devblog, CCP got handed a 24+ page flamethreat just for asking to support EVE for a Europe Gaming Award that hit the media. All of a sudden CCp puts out a press release acknowledging for the first time their game is broken and that they are gonna fix it (in 18 months probably...). But this just to further demonstrate that CCP is concerned about their public image in case you're doubting CCP will care what the press says after a year of DUST.

Lt. Surge wrote:I was thinking if it would be possible to reduce the speed of a PC user's reaction (Y and X turning, aiming) just enough so that it's effectively more level to that of a Console Controller, without diminishing the experience for PC users. idk, just throwing that out there...


You know, there are dedicated gaming mice out there allowing for ad-hoc switching of mouse-precision/reaction. Probably everyone with such a mouse detected should get a handicap lvl over people using a plain 2 button mouse in addition. :roll:
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Re: Dust should never be on PC...ever.

New postby Lt. Surge on Sat Jul 31, 2010 9:41 pm

Ferrogel wrote:You might consider playing EVE a bit to get a feel for the developer you're going to deal with.



I have played EVE. And I will tell you, it's not really my cup of tea. But FPS is, and I personally enjoy console play over mouse and keyboard.

If DUST is a flop, I will go elsewhere. Just as I can go to hell with my opinions, so can they.

And so can you :roll: :roll: :roll: :roll:
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Re: Dust should never be on PC...ever.

New postby Ferrogel on Sat Jul 31, 2010 9:49 pm

Lt. Surge wrote:
Ferrogel wrote:You might consider playing EVE a bit to get a feel for the developer you're going to deal with.



I have played EVE. And I will tell you, it's not really my cup of tea. But FPS is, and I personally enjoy console play over mouse and keyboard.

If DUST is a flop, I will go elsewhere. Just as I can go to hell with my opinions, so can they.

And so can you :roll: :roll: :roll: :roll:


Right... EVE being not your kind of game is indeed an appropriate and totally related and logical response regarding CCP's ways of working. I even bolded the funny part for you.
I may spell it out for you as well: The necessity of DUST sooner or later being released for the PC is absolutely unrelated to whether you like EVE or not.

Tell me, are you either
a) a troll,
b) just dumb,
or c) both?
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Re: Dust should never be on PC...ever.

New postby Emperor Dano on Mon Aug 02, 2010 4:46 am

I think Dust 514 should stay a console exclusive for at least 1-2 years before its ported to the PC. Because console gamers constantly move on to the 'newest and greatest' thats come out.
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Re: Dust should never be on PC...ever.

New postby Lt. Surge on Tue Aug 03, 2010 3:20 am

[Sigh] Forget it.
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Re: Dust should never be on PC...ever.

New postby Shift556 on Tue Aug 03, 2010 4:44 am

I agree with emperor dano. Personally, I think it should be console only because it makes me feel like a mercenary when someone comes to me on their knees begging me to save their planet, and that feeling would go away if they can save it themselves on their PCs. It'd be like the dude who hired me stopped paying me because he can do the job himself for free.

But console gamers do eventually move on to other things, so when that happens, porting it would be a good idea.
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Re: Dust should never be on PC...ever.

New postby MrAlex on Sat Aug 07, 2010 12:49 pm

I don't like the myth that Console gamers have short attention spans, PC games only live on because they are much easier to support and as a result get a lot more new and refreshing content after launch (often free) while consolers get shafted by companies like activision/infinity ward who feel that because they created 3 maps and upgraded 2 old ones they deserve with only an entire dev studio at their disposal, they deserve a full $15. Whereas on PC one guy will throw out an excellent map or two for free in a similar time period.
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Re: Dust should never be on PC...ever.

New postby Lt. Surge on Sat Aug 07, 2010 8:57 pm

MrAlex wrote:I don't like the myth that Console gamers have short attention spans, PC games only live on because they are much easier to support and as a result get a lot more new and refreshing content after launch (often free) while consolers get shafted by companies like activision/infinity ward who feel that because they created 3 maps and upgraded 2 old ones they deserve with only an entire dev studio at their disposal, they deserve a full $15. Whereas on PC one guy will throw out an excellent map or two for free in a similar time period.


Contrary to popular belief, there are console gamers that stick with games.
A big reason why those that move to the "latest, greatest" do what they do is because the discs themselves couldn't be updated like Online PC games such as EVE can. The solution to this is simple:

Market an updated version of the console game every year or so, like an Expansion. Series such as TimeSplitters, Halo and Call of Duty have done something like this. If you have such an addicting game as EVE, you can continue marketing the latest versions of DUST, assuming it has great replay value.


I'm not a troll, Ferrogel. Nor am I stupid. But you annoy me. The aforementioned points made about EVE players possibly being able to help themselves directly from the PC, and your snide remark concerning my idea to level the playing field between a PC Player and Console Player, would wreck the whole concept of the game being for Console Players. Why even market it for consoles if you're going to discontinue updating a console game and moving it to PC and/or rendering it useless to play versus a PC Player?

My final thoughts:

If the game succeeds in the console market, forget PC.
If the game flops in the console market, put it on PC.
But we couldn't stand it being for both.
Many Console Gamers are betting on this kind of game. Most of my friends who have seen the trailer are already hooked, and if it performs/sells beyond your expectations I don't see why you would want to take that away from us. If it sucks, you can have it.

But of course, it's out of our hands in the end. You can anticipate all you want of CCP's actions, but unless you work there I doubt either of us have a say in it, nor really know what's going to happen. I just hope, assuming it's a success, that your prediction turns up false.
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Re: Dust should never be on PC...ever.

New postby iUmbra on Sat Aug 07, 2010 11:16 pm

What are you talking about? Console gamers won't have to deal with PC gamers on the battlefield because they'll be controlling the ships...
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